William Stansfield-Tyler

Technical Artist & Developer

A wizard of the Unreal Engine and a savant of hard surface modelling in 3DS Max. He’s the business and the brains of Clix Studios. Started studying at The University of Huddersfield, on the Digital Games Design course, and currently finished his second year of study (1st). He created Clix Studios in August 2018, after joining the university’s EPY (Enterprise Placement Year).

Uses regularly:
  • Unreal Engine 4
  • 3DS Max 2016
  • Adobe Photoshop CC
  • Substance Designer
  • Substance Painter
  • Marmoset Toolbag 3
  • Adobe Audition CC
Uses occasionally:
  • Adobe Illustrator CC
  • xNormal
  • Adobe After Effects CC
  • Substance B2M

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