Games

Our inaugural title. Set to release in early 2019 for all major VR platforms.
Hello, Operator
Our inaugural title. Set to release in early 2019 for all major VR platforms.

Say hello!

Character maker_vector

William Stansfield-Tyler

Technical Artist & Developer

A wizard of the Unreal Engine and a savant of hard surface modelling in 3DS Max. He’s the brains and the business of the whole operation. Started studying at The University of Huddersfield, on the Digital Games Design course, and currently finished his second year of study (1st). He created ClixStudios in August 2018, after joining the university’s EPY (Enterprise Placement Year).

Uses regularly:
  • Unreal Engine 4
  • 3DS Max 2016
  • Adobe Photoshop CC
  • Substance Designer
  • Substance Painter
  • Marmoset Toolbag 3
  • Adobe Audition CC
Uses occasionally:
  • Adobe Illustrator CC
  • xNormal
  • Adobe After Effects CC
  • Substance B2M

Can you find us?